Morrowind

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LegoManIAm94

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LegoManIAm94

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About this mod

A new meadhall in Solstheim that have shops and is twice the size than Thirsk. And has 18 new quests.

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A new meadhall is added in northwestern Solstheim called Rhysk. It is twice the size than Thirsk and seems like a village under a roof with shops. It has a trader, bar, two smiths, alchemist, bookseller, and a clothier. And It comes with three new miscellaneous quests and a new faction called the Solstheim Defense which is adds 15 new questsr. If you kill a character that is part of a quest they will respond and quest items do not appear until the quest begins somewhat like in Oblivion. The Solstheim Defense questline is about helping defend Solstheim from mages who are after a powerful staff called Icejiff and you must fight the mages of and search for the staff on Solstheim. You cannot get expelled from the Solshteim Defense. And if you get stuck in the quests use the game guide I made. Also includes an easier way to get access to Stalhrim (Ice) armor and weapons. Rhysk is just north of the Water stone. Make sure you also download the

If your using OpenMW do use the Rhysk OpenMW Patch with this mod.

I have mods which can combine feature from this mod with others mods I made. Go here to download them.

If you play Skyrim also look at my Skyrim Relicment mod.

The Distant Land mod is an optional download which is used to generate distant land places in MGE XE. Never enable Rhysk (Distant Land Fix).esp in your game Data Files.

The Rhysk Better Heads Patch is a patch for if you use Better Heads mod.