Morrowind

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bryman1970

Uploaded by

bryman1970

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About this mod

Adds a Nord to both Skaal Village and Thirsk to take the player between the two places.

Permissions and credits
While traveling around Solstheim, it occured to me that there was no way around aside from
walking. Vvardenfell has silt striders and mods that add other means of transportation, and to
my knowledge, nobody has created any mods that do this for Solstheim. I decided to take on the
simple task of changing that.

Now both Skaal Village and Thirsk have a Nord who can take the player back and forth between the
two areas. You can find the huts just outside the villages. Just follow the
road out and you'll see them. I thought about adding one who could take the player from Fort Frostmoth to one or
both villages as well, but I felt this would make reaching these out-of-the-way villages much
too easy and take away from the danger of exploring this harsh wilderness.

Due to Morrowind automatically calculating how much it would cost to travel between two points,
the price between the two villages is only 1 gold piece, which is much too cheap in my
opinion considering the weather and creatures one could encounter along the way. I can't say for
sure, but I think there may be mods that adjust this rate by making things a little more
difficult and more realistic. It's up to you to look around and find them for yourself.

Installation:

Place the .esp in your data folder and check it off in the Morrowind Launcher or Wrye Mash,
whichever you happen to be using. It's that simple.

Uninstallation:

Simply uncheck the .esp and that's it.

This mod requires the Bloodmoon expansion (obviously).

This has been cleaned using the Morrowind Enchanted Editor utility.