Hot mods
More hot modsJoin the largest
modding community
More mods
Explore all mods- New today 0
- New this week 25
- Latest
- Popular (30 days)
- Popular (all time)
- More Trending
- Random
- Updated
-
Reworks the HUD overlay with inspiration from Dark Souls. Gauges now accurately reflect how much Health, Fatigue and Magicka you have.Includes optional features such as a number overlay, and yellow remainder to indicate recent spendings of Fatigue and Magicka, as well as damage to Health.
- 5KB
- 3
- --
Reworks the HUD overlay with inspiration from Dark Souls. Gauges now accurately reflect how much Health, Fatigue and Magicka you have.Includes optional features such as a number overlay, and yellow remainder to indicate recent spendings of Fatigue and Magicka, as well as damage to Health.
-
More transparent ghosts with Glowing Eyes for your enjoyment.
-
Adds a second floor and a questline to the East Empire Company Hall in Ebonheart
-
This mod changes the HUD visuals giving everything black borders. No changes to the Menu, allowing you to keep that Vanilla Morrowind style.
- 3KB
- 2
- --
This mod changes the HUD visuals giving everything black borders. No changes to the Menu, allowing you to keep that Vanilla Morrowind style.
-
Lightning's 'Blaze Edge' from Final Fantasy XIII
-
The Malachite - Blade - Russian Translation
Мод добавляет в игру клинок "Малахит.
-
The mod adds the lore-friendly "Malachite" blade to the game.
-
Adds two more creature merchants, a riekling on Solstheim and a goblin in Mournhold.
-
Markgran Pilgrimage Rocky Red Mountain Reborn Megapatch
This is a megapatch for this combination: red mountain reborn, devilish rocky red mountain, another markgran forest, maar gan town of pilgrimage
- 491KB
- 2
- --
Markgran Pilgrimage Rocky Red Mountain Reborn Megapatch
This is a megapatch for this combination: red mountain reborn, devilish rocky red mountain, another markgran forest, maar gan town of pilgrimage
-
Skoomaesthesia - Unofficial Skooma Pipe Fix
This mod is a patch for Merlord's excellent mod "Skoomaesthesia" that fixes a major issue as of update 1.1.1 (April 15, 2024) where smoking a skooma pipe gave the player a bottle of skooma, instead of consuming the moon sugar and making the player high. Merlord if you see this, please put this patch in the actual mod. Patch made for MWSE version.
- 2KB
- 1
- --
Skoomaesthesia - Unofficial Skooma Pipe Fix
This mod is a patch for Merlord's excellent mod "Skoomaesthesia" that fixes a major issue as of update 1.1.1 (April 15, 2024) where smoking a skooma pipe gave the player a bottle of skooma, instead of consuming the moon sugar and making the player high. Merlord if you see this, please put this patch in the actual mod. Patch made for MWSE version.
-
Adds corkbulb trees and roots in places where corkbulbs grow in the Ascadian Isles inspired by concept art
- 419KB
- 7
- --
Adds corkbulb trees and roots in places where corkbulbs grow in the Ascadian Isles inspired by concept art
-
At the moment this is one clothing option and one armor option.На данный момент это один вариант одежды и один вариант брони.
- 22.8MB
- 0
- --
At the moment this is one clothing option and one armor option.На данный момент это один вариант одежды и один вариант брони.
-
The mod adds a basement to the Thieves Guild of Balmora, in the South Wall Tavern. There are chests in the basement to upgrade your security skill.
- 3KB
- 2
- --
The mod adds a basement to the Thieves Guild of Balmora, in the South Wall Tavern. There are chests in the basement to upgrade your security skill.
-
The Tamriel Rebuilt Voices mod is here to enhance the immersive journey of the Tamriel Rebuilt mod for The Elder Scrolls III: Morrowind by providing voices to all NPCs on the mainland.
- 14.2GB
- 9
- --
The Tamriel Rebuilt Voices mod is here to enhance the immersive journey of the Tamriel Rebuilt mod for The Elder Scrolls III: Morrowind by providing voices to all NPCs on the mainland.
-
Adds several new quests to the cultists of Mehrunes Dagon and makes them friendly as soon as you start the main quest of the mod.
- 66KB
- 7
- --
Adds several new quests to the cultists of Mehrunes Dagon and makes them friendly as soon as you start the main quest of the mod.
-
Black Glass Armor
-
Black textures for original twin blade mod
-
Adds a Cellar to the lighthouse in Seyda Neen. Comes with a Quest, a Companion, wearable Wigs, and Gear for Female Characters.
- 74.5MB
- 1
- --
Adds a Cellar to the lighthouse in Seyda Neen. Comes with a Quest, a Companion, wearable Wigs, and Gear for Female Characters.
-
Wildlife Attacks NPCs Too - (OpenMW)
In Morrowind, wildlife creatures can attack player, but not NPCs. This isn't realistic. This mod correct that.
- 12KB
- 1
- --
Wildlife Attacks NPCs Too - (OpenMW)
In Morrowind, wildlife creatures can attack player, but not NPCs. This isn't realistic. This mod correct that.
-
Stolen Goldbrand to Eltonbrand Bug Fix
Fixes the oversight where you can't receive Eltonbrand by trading in a Goldbrand that has been stolen from the Museum of Artifacts.
- 1KB
- 1
- --
Stolen Goldbrand to Eltonbrand Bug Fix
Fixes the oversight where you can't receive Eltonbrand by trading in a Goldbrand that has been stolen from the Museum of Artifacts.
News & Updates
-
Mod Author Premium Rewards are here
In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.
What are we doing?
We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...- 199 Comments
-
We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...
- 436 Comments
-
A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.
The site will hit 10 billion file downloads today.
This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:
If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...- 162 Comments
-
For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.
This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...- 123 Comments
-
Notifications System further updates
This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.
The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...- 196 Comments
-
Notifications System Improvements
This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.
Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.
What are we doing?
We’re updating our notifications system so that it better handles our curre...- 179 Comments
-
Introducing: The Porpoise and The King
Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.
Welcome, Amber and Charlie. Why don’t you both tell us a bit about...- 31 Comments
-
Update 9 Jan 2023
This change is now live for all users. You can view the new preferences section here.
As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...- 66 Comments
-
BBCode update for mod pages and comments
We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags.
Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...- 86 Comments
-
Summary
Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.
The New Forum <...- 111 Comments
-
Update - 21st November. Forums are once again live. Please post any forum-related feedback here.
The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.
After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...- 221 Comments
-
The New Blur Setting for Adult Content is Here
We've added a new option to your Content Blocking settings which enables adult content but blurs out the tiles and images by default.
It's fair to say this is a feature a lot of users really wanted for browsing the website and it has been the most upvoted suggestion on the feedback board since we opened it earlier in the year.
This new feature will show adult mods and media in search results and on the listing pages (e.g. the game homepage with the Hot Files) but the ...- 277 Comments
-
Starfield Vortex Support Updated
Hotfix Update 2023-09-22 20:48 GMT
A hotfix update has been released to temporarily disable some of the new features in this extension. Please see the pinned comment for more information.
Starfield mods have racked up an impressive 14 million downloads since the game launched 2 weeks ago and we're super excited to see all the mods being shared. Over 400,000 users have used Vortex to install and manage their mods since then and we've been working on an update based on th...- 261 Comments
-
The future of Vortex and the Nexus Mods app
Back in October 2022, we announced the arrival of Tim (Halgari) to the Nexus Mods team. We touched briefly on the future of Vortex and potential 2.0 updates. Things went a bit ‘stealth mode’ after that, so now it’s time to give more of an update on how the team has developed and how we see the next generation of mod management. This is going to be a long one, so buckle up!
A brief history of Vortex
Development of Vortex first began all the way back in 2016. At...- 509 Comments
-
We're hiring senior back-end web developers
We're always working on creating tools and experiences which continue to support a positive modding community, make modding more accessible and give creators the ability to share their own creations. To help us achieve our mission, we're looking to hire new talented back-end web developers to join us at our office in Exeter, UK.
Working at Nexus Mods means the projects you help bring to life will be used by millions of gamers worldwide each month, with a wealth of feedback coming di...- 0 Comments
-
Introducing our new Community Team Lead: Demorphic
Today we would like to introduce you to the latest addition to your Community Management team at Nexus Mods, Demorphic (a.k.a. Mat). Mat has joined us in a new role as Community Team Lead and will be spearheading our existing team.
Welcome to the team Mat! Could you please introduce yourself and tell us a bit about your background?
Hello, great to be here after lurking around the community for a few weeks! I recently joined the Nexus Mods team in Exeter, UK. It’s a ...- 91 Comments
-
AI-Generated Content in Modding
The recent advances in AI technology have been a hot topic in the community and the gaming industry as a whole over the past few months and we're getting more and more questions from you about how we feel about it.
TL:DR - AI-generated mod content is not against our rules, but may be removed if we receive a credible complaint from an affected creator/rights holder. If you're not the creator/rights holder, we ask that you don't submit file reports.
We've had a lot of d...- 609 Comments
-
2022 in Review - Mods, Stats, and Hats
It's mid February and I know what you're thinking: "this would be the perfect time for a year in review post for 2022". Well, say no more!
2022 was a huge year for our community and site. Not only did we see tremendous growth regarding new modders joining our community, mod uploads, and overall downloads, but the Nexus Mods Team itself has grown significantly as well.
On the backend, we've completed several important operations, most notably migrating a lot of our servi...- 62 Comments
-
Design Focus Groups and Site Feedback
Are you interested in helping shape the future of Nexus Mods?
We're starting to roll out our new design system as we build new features and modernise the current site layout. A key part of this process will be to hear from you - the modding community - as we test out new designs and features. With this in mind, we're looking for volunteers to take part in a few focus groups that will collect invaluable feedback which is sure to influence how our site looks and functions as we look to...- 0 Comments
-
Upcoming maintenance: 9 January 2023
On 9 January 2023 we will be performing scheduled maintenance which will mean the entire site as well as our forums will be unavailable for a time. Please note that this will also affect the functionality of mod managers - downloads, updates, endorsements etc. (anything that requires interaction with our website and API). As we will be migrating our database to an upgraded system, we aim for this process to take several hours, but to be on the safe side please expect the site to be down for some...
- 333 Comments